CS 442 Advanced Artificial Intelligence: Combinatorial Games

Covers the theory and practice of finding optimal and satisfying solutions to one-player and two-player combinatorial games, including such popular games as Sokoban, Othello, checkers, chess, backgammon, bridge, and CCGs. Simple applications in decision theory and economics may also be discussed. Emphasis on implementation of state-of-the-art solution techniques.

Credits

4

Slash Listed Courses

Also offered for graduate-level credit as CS 542 and may be taken only once for credit.

Prerequisite

CS 302 or experience with algorithms and data structures.